Sunday, 27 March 2011

Scrap Cube

Art test for game company. Still experimenting with presentation work, dont know if I like this one or not.

Arran Langmead

Thursday, 17 March 2011

Forklift Truck Presentation Page

I'm still experimenting with different presentation layouts but I quite like this one. I still want to incorporate some colour into my pages though.
Presentation Page
Arran Langmead

Metal Gear Solid Environment - Forklift Truck Part 4

Low-Poly and Unrwap done.
Low and hi-poly side by side

Low and hi-poly side bt side with wires

Unrwap 1 for 2 sided objects

Unrwap 2 for rest of model
Arran Langmead

Thursday, 10 March 2011

Metal Gear Solid Environment - Texturing Part 1

I have just added some of the base textures to the game including the water, I have also implemented a basic codec which opens and closes on a button press. The codec is being developed by Moto in flash.


Arran Langmead

Metal Gear Solid Environment - Forklift Truck Part 3

Hi-Poly model for the forklift truck finished. Just Low-Poly, unwrap and texture to go.

Arran Langmead

Saturday, 5 March 2011

Friday, 4 March 2011

Metal Gear Solid Environment - Forklift Truck Part 1


Creating A high poly model of the forklift truck that is situated in the corner of the room next to the lift. Once this is finished I will create a lower poly and bake this onto it

Wednesday, 2 March 2011

Metal Gear Solid Environment - Modelling Part 2



Development is coming along fine. I haven't been able to work on it for a few days because of dissertation. I have decided to take this project a little further. Once the environment is modelled and textured I plan on creating a custom HUD for the codec. I also have a friend who is making the soldier for me. By the end of this small project it should be a playable game section.

Arran Langmead
=D